Project won't compile at the "without AirSim plugin" step
cbekar opened this issue ยท 12 comments
Hi,
I have a Windows 10 Pro system with 4.18.3 version of UE4, and just installed VS 17 (15.9.13 version but with Version 15.7.1) compiler toolset. However, the project won't compile after confirming to build the dll. The UE4 building popup appears and then closes immediately.
In the ss below, you may find the said compiler plugin encircled (sorry about the Turkish wording)
I am new to UE4 projects so do you have any idea on how to workaround this issue, it suggests I might try building it manually.
Thanks for the help.
Can
In the verbose error logs, I have found the following, although it seems that I have already installed Windows 8.1 sdk, it seems that it cannot discover the sdk module. Will reinstall the sdk now.
error.txt
Hi Can,
Yes, Windows 8.1 SDK is needed to install the project. It's more of UE4.18 requirement I guess. Thanks for bringing this to our attention. I will update that in our readme.
-Sri
@cbekar I tried to uninstall windows 8.1 SDK and I was able to reproduce the error you got. I re-installed windows 8.1 SDK in my visual studio and it seems to compile fine now. I have updated the instruction on the readme. Closing this issue now. Feel free to re-open it if it is not resolved at your end.
-Sri
Thanks Sri,
I would recommend you to include this walkthrough for smoother installation:
https://docs.unrealengine.com/en-US/Programming/Development/VisualStudioSetup/index.html
Cheers,
Can
Hi all,
After 8.1 SDK installation I am still failing to build the project, this time the logs are like this:
LogInit: Warning: Incompatible or missing module: UE4Editor-JsonParsing18Version.dll
Running C:/Program Files/Epic Games/UE_4.18/Engine/Binaries/DotNET/UnrealBuildTool.exe JsonParsing18VersionEditor Development Win64 -project="C:/Users/Can Bekar/Documents/Projects/airlearning/airlearning-ue4/airlearning-ue4/AirLearning.uproject" -editorrecompile -progress -NoHotReloadFromIDE
Using 'git status' to determine working set for adaptive non-unity build.
Creating makefile for JsonParsing18VersionEditor (no existing makefile)
Performing full C++ include scan (no include cache file)
ERROR: Unable to find plugin 'AirSim' (referenced via AirLearning.uproject). Install it and try again, or remove it from the required plugin list.
Confirming "build without AirSim plugin" doesn't seem to work.
Kind regards,
Can
Ok just fixed the problem:
airlearning.uproject in the master branch already had the AirSim plugin entry, erasing it was the way to go.
Related issue continues on building with AirSim plugin step.
After seeing that suggested AirSim version doesn't contain some of the assets (see figure), I've built the master branch for AirSim and then merged the Unreal plugin folders. However it is not sufficient to make the Air Learning project work, and the error log stays the same.
Hi Can,
Thanks for pointing out. You are indeed right that there is AirSim plugin defined in the uproject file. I will push the updated uproject file. Good to see you were able to compile the environment generator. As far as the warnings are concerned, they are benign and it should work fine. It just means that it is not able to find those assets in the project.
-Sri
Ok just fixed the problem:
airlearning.uproject in the master branch already had the AirSim plugin entry, erasing it was the way to go.
Hi,
I am having the same issue and am following your same steps to resolve it.
Please can you explain how to erase this? What's the master branch?
Thank you,
Ok just fixed the problem:
airlearning.uproject in the master branch already had the AirSim plugin entry, erasing it was the way to go.Hi,
I am having the same issue and am following your same steps to resolve it.
Please can you explain how to erase this? What's the master branch?
Thank you,
You can open the AirLearning.uproject with notepad. Then delete the part about Airsim plugin.