About the env randomization
Opened this issue · 2 comments
jzstudent commented
Hi, thanks for your code, which gives me a lot of help.
But, I have a question about how to change the object's texture(dynamic or static)? I find this was achieved in your paper, but when I run the code, I don't know how to realize the domain randomization? Could U help me?
Thanks!!!
qinglong0276 commented
@jzstudent
Hi! Can you reproduce all the operations in the source code? I encountered a compilation issue while configuring the "Air Learning UE-4 project files: I couldn't proceed further without manually recompiling. Can you provide some advice or guidance?
jzstudent commented
Hey, try to edit the .uproject file and add the airsim plugin config in it
…---Original---
From: ***@***.***>
Date: Wed, Dec 20, 2023 15:01 PM
To: ***@***.***>;
Cc: ***@***.******@***.***>;
Subject: Re: [harvard-edge/airlearning-ue4] About the env randomization (#6)
@jzstudent
Hi! Can you reproduce all the operations in the source code? I encountered a compilation issue while configuring the "Air Learning UE-4 project files: I couldn't proceed further without manually recompiling. Can you provide some advice or guidance?
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