Creative Mode / Experimental Branch
Closed this issue · 4 comments
FozzieDNC commented
Mod stopped working on experimental after the last patch. Not sure if will affect the mod when patch goes to Retail, but I would imagine it will.
hawkfalcon commented
Thanks, I'll update soon and release when experimental is done
FozzieDNC commented
So creative mode loads as long as the Map Editing tools are disabled. otherwise it sits in limbo on loading screen when you try to load a game. Broken on release today when they patched.
Thanks for everything you do and have done!
TheToolGuy commented
When you have time could you update this mod ?
This mod breaks in Experimental exiting with a failure.
(TimberAPI is at version 0.4.3, maybe that's the culprit ?)
hawkfalcon commented
Updated Creative Mode https://timberborn.thunderstore.io/package/hawkfalcon/CreativeMode/