hbb1/2d-gaussian-splatting

Difference between rendering and texture on custom data

anilbas opened this issue · 0 comments

Thank you very much for sharing your code. When I train 2DGS on my custom data, I notice a significant difference in quality between the rendering and the mesh texture. It seems like the texture is not aligned properly during the meshing process. What do you think the problem might be?

I thought the issue was similar to this: #64. However, the camera details look correct. This is cameras.txt from COLMAP:
1 PINHOLE 2667 4000 14320.043884522862 14381.038304611375 1333.5 2000

Here are the meshing results as well as the rendered video and image:

Capture
snapshot00

00114

render_traj_color.mp4

Many thanks!