hbb1/2d-gaussian-splatting
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
PythonNOASSERTION
Issues
- 2
Can you give a pre-trained weight?
#38 opened - 1
Question about the depth distortion loss
#37 opened - 1
Inquiry Regarding Tn(normal) Calculation
#36 opened - 2
- 0
- 3
Could not recognize scene type!
#33 opened - 1
Indoor scene reconstruction
#32 opened - 5
How to remove noise points?
#31 opened - 6
- 2
view the rendered scene
#29 opened - 11
- 1
Extract Mesh Problem
#26 opened - 0
- 1
Real time renderer?
#24 opened - 4
- 2
- 2
Unsatisfying rendering result
#21 opened - 2
Artifacts in rendered image
#20 opened - 5
Extract Mesh Problem
#19 opened - 3
Help with cov3D_precomp
#18 opened - 3
online SIBR viewer for 2dgs
#17 opened - 1
extracted mesh broken
#16 opened - 5
MipNeRF360 Training Time
#15 opened - 2
- 2
DTU dataset evaluation
#13 opened - 0
- 1
custom dataset
#11 opened - 18
- 2
Mask Rendering Loss
#9 opened - 8
Error when rendering
#7 opened - 1
ply文件查看异常,缺少list
#6 opened - 7
DTU camera Poses
#5 opened - 1
- 10
DTU training time
#3 opened - 4
- 3
Code release
#1 opened