hedecai/fog

drawImage not correct result

Opened this issue · 1 comments

What steps will reproduce the problem?

If you take tileFillPattern1.png as your source image
and using a scale width and height by .5 you get tileFillPattern2.png.   

What is the expected output? What do you see instead?

The right and bottom edges should be filled black but the image is only 
stretched to 15x15 instead of 16x16?

There is something wrong in the transforms causing rounding issues.



Original issue reported on code.google.com by marietta...@peernet.com on 30 Nov 2010 at 3:18

Attachments:

Accepted.

Description about fixing of this issue will be available when new-painter 
architecture will be commited.

Please be patient.

Original comment by kobalicek.petr on 9 Dec 2010 at 5:44

  • Changed state: Accepted