Pinned Repositories
ARK
ARK is a lightweight, agility, elastic, distributed plugin framework written in C++,make it easier and faster to create your own application service.
depthPeeling
depthPeeling for unity
EditorScripts
Random seful Unity editor scripts
HighPerformanceDamageText-Unity3D
How to use High Performance Damage Text(Unity3D)
LearnUnityShader
学习Unity Shader过程中的一些记录,特效,动画Demo。
luaprotobuf
Simple Lua binding on protobuf-cpp, encode/decode pb messages to/from Lua table.
MyUnityTools
NoahGameFrame
A fast, scalable, distributed game server framework for C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. BBS: http://bbs.noahframe.com
Pers2Ortho
heikun288's Repositories
heikun288/HighPerformanceDamageText-Unity3D
How to use High Performance Damage Text(Unity3D)
heikun288/ARK
ARK is a lightweight, agility, elastic, distributed plugin framework written in C++,make it easier and faster to create your own application service.
heikun288/depthPeeling
depthPeeling for unity
heikun288/EditorScripts
Random seful Unity editor scripts
heikun288/LearnUnityShader
学习Unity Shader过程中的一些记录,特效,动画Demo。
heikun288/luaprotobuf
Simple Lua binding on protobuf-cpp, encode/decode pb messages to/from Lua table.
heikun288/MyUnityTools
heikun288/NoahGameFrame
A fast, scalable, distributed game server framework for C++, include actor library, network library,can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. BBS: http://bbs.noahframe.com
heikun288/Pers2Ortho
heikun288/pssr
fast planar ssr for unity5.6
heikun288/stable-connection
heikun288/testAddressable
heikun288/TestRrbase
heikun288/Unity-Signed-Distance-Field-Shadow
Signed Distance Field Shadow in Unity
heikun288/UnityDemo_PlanarShadow
UnityDemo平面阴影