heimlich1024/OD_CopyPasteExternal

3ds Max 2016 <-> Modo 10.2.2

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Hey guys, great project, i hope it catches up! ๐Ÿ‘
Max -> Modo:

  • Flipped normals
  • the name of the object is not the same as in Max
    Modo -> Max:
  • no smoothing groups after porting from Modo
  • no UVs
  • the object changes position to 0,0,0

The max version is a very preliminary think I had done. Unfortunately. Its not something I can complete due to my lack of experience in the app and it needs to be done by someone more fluent in 3dsmax.