Suggestion: Unify around degrees or radians.
GoogleCodeExporter opened this issue · 1 comments
GoogleCodeExporter commented
It would be nice if the engine could settle on which unit it uses for
rotations, whether degrees or radians, instead of having some methods that use
degrees and some that use radians.
Example: Sprite.setVelocity's angle expects a radian
Sprite.rotate expects a degree.
Original issue reported on code.google.com by christia...@gmail.com
on 30 Jul 2010 at 12:40
GoogleCodeExporter commented
Makes sense
Original comment by rtaylor205@gmail.com
on 8 Aug 2010 at 5:25
- Changed state: Done