[BUG] Hardware decoding not working, works fine in Chrome
miromarszal opened this issue · 5 comments
Describe the bug
I see no signs of hardware decoding when streaming a game. There is a noticeable input lag too.
To Reproduce
- Start gfn-electron and launch your favourite game.
- Wait until the stream begins.
- Observe your GPU usage with an appropriate tool (
intel_gpu_top
in my case).
Screenshots
Operating System
Ubuntu 23.04
Desktop Environment
GNOME 44.3
Display Server
Wayland
Installation method
Source
Version
1.13.0
Is this a fresh install of the app or an update from a past version?
Fresh
Did this issue appear right away upon installation/updating, or spontaneously?
Right after installation
Additional context
The graphics card is Intel® UHD Graphics (CML GT2). Hardware decoding works for me in Chrome with only one additional flag added: -enable-features=VaapiVideoDecodeLinuxGL
. I leave out --use-gl
, however, I verified that egl
does not work and angle
does. These are not the same as used by gfn-electron, so I tried the default setting and flags set as above by tweaking the source, in both cases without success. You can see from the screenshot above that hardware decoding does not work.
didn't it need a permissions set in flatseal? Default is disabled as I can see...
Good point about flatpak installations, there could be issues there. In my case it's a source installation though.
didn't it need a permissions set in flatseal? Default is disabled as I can see...
Which permission are you refering to?
Is this still an issue in the latest release?
Yes, I can confirm that this issue still exists. Starting chromium with --enable-accelerated-video-decode works, however this option is not accepted by the geforcenow-electron binary. Is it somehow possible to provide custom arguments to geforcenow-electron?