Question: Why?
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lemanschik commented
I would love to know more about why your not using the Readable Writeable webstream implementations
they offer everything that you implemented here with a nice generic cross platform compatible api so i guess i do not get what are the benefits of this.
you could write your clocking abstractions which i by the way do not like as the engine offers clockings this can be done with a simple transform stream they exist also on the web.
it would help me to understand your design process. as we have a similar product but i wonder why you choose to abstract everything and not depend on the generic offered apis?