设置高亮区颜色
wimwu opened this issue · 0 comments
wimwu commented
new BaseLightShape() {
@OverRide
protected void resetRectF4Shape(RectF viewPosInfoRectF, float dx, float dy) {
//缩小高亮控件范围
viewPosInfoRectF.inset(dx,dy);
}
@Override
protected void drawShape(Bitmap bitmap, HighLight.ViewPosInfo viewPosInfo) {
Canvas canvas = new Canvas(bitmap);
Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);
paint.setDither(true);
paint.setAntiAlias(true);
RectF rectF = viewPosInfo.rectF;
canvas.drawCircle(rectF.left+(rectF.width()/2),rectF.top+(rectF.height()/2),
Math.max(rectF.width(),rectF.height())/2,paint);
paint.setStyle(Paint.Style.STROKE);
paint.setColor(Color.RED);
paint.setStrokeWidth(ConvertUtils.dp2px(1));
canvas.drawCircle(rectF.left+(rectF.width()/2),rectF.top+(rectF.height()/2),
Math.max(rectF.width(),rectF.height())/2 - ConvertUtils.dp2px(1),paint);
}
}
想给高亮区设置一个边框,但是发现不怎么设置都是透明色,这是为什么?