Capcom Classic Collection Reloaded stuck in return game
sum2012 opened this issue · 20 comments
history #4430
The game struck when return game
I take1942 for example
ppssppv0.9.5-743
info log: (I deleted a lot of log to reduce size)
https://gist.github.com/sum2012/01cdb7d21f72a910c8c6
ppssppv0.9.5-743 debuglog (I stop at error)
https://drive.google.com/file/d/0B3OaSdeV0L8kUWJnSUJuRFdBSU0/edit?usp=sharing
video
https://drive.google.com/file/d/0B3OaSdeV0L8kOEhzaHFQM1FIclU/edit?usp=sharing
It is very hard to know whcih commit break
because in ~v0.8.1-577-ge8a451e crash in load.
v0.8.1-594-gd6c85c2 stuck in return game
v0.8.1-553-g9ef7a61 no probrem
v0.8.1-553-g9ef7a61
log
https://gist.github.com/sum2012/464e69e4f8e71ab3e7fb
The stuck seem like a save probrem
Closed?
-[Unknown]
Wrong button I guess, I've done it too.
Oh Yes I press wrong button.
Thanks
Has this improved with the latest video/mpeg changes? It kinda looks related.
-[Unknown]
v0.9.6-406-g62eb701 No change.
If enable fast memary,would crash
I think the game need save GeList at start
then in-game make a new GeList
finally exit game restore the GeList
Test v0.9.8-1558-g3cb59ee-windows-amd64 with interpreter mode
same problem
v0.9.9-41-ge13888f
Do not have invalid address.
Seem like sceGeListUpdateStallAddr problem
scempeg log:https://gist.github.com/sum2012/fa27f0f44aaa5deefe5c
full debug log:https://drive.google.com/file/d/0B3OaSdeV0L8kenZidUpKZEppNzA/edit?usp=sharing
Maybe find solution from softgpu
It cannot in-game in softgpu
E[G3D]: GPUCommon.cpp:511 DL PC = 00000000 WTF!!!!
v1.1.1-77-gf7fa0a0
info log:
https://gist.github.com/sum2012/8303cb72db8fb539d7bb
debug log
https://drive.google.com/file/d/0B3OaSdeV0L8kNWFzbjVhODZBQ2M/view?usp=sharing
v1.2.2-658-gce8d2be still same problem
debug log
https://drive.google.com/file/d/0B3OaSdeV0L8kcDc1a0RJRUF2bVE/view?usp=sharing
update log to v1.9.3-975-g6f07e2b48
ppsspplogv1.9.3-975-g6f07e2b48-.txt.zip
Update log to v1.10.3-420-gda331a8ef
ppsspplog-v1.10.3-420-gda331a8ef.txt.zip
@hrydgard
@sum2012
@unknownbrackets
@benderscruffy
@shenweip
This issue happen on "Capcom Classic Collection (ULJM05104) JapanModel?" yet.
Win10(64-bit) & Android both.
Should I report in other place?
I think that open another issue better (for japan version)
@nassau-tk I test no problem in v1.10.3-526-ge33c31e18-windows-amd64 in japan version ULJM05104