Pinned Repositories
clnn
OpenCL backend for Torch nn neural networks library
cltorch
An OpenCL backend for torch.
coriander
Build NVIDIA® CUDA™ code for OpenCL™ 1.2 devices
DeepCL
OpenCL library to train deep convolutional neural networks
distro-cl
OpenCL Torch
EasyCL
Easy to run kernels using OpenCL
Jinja2CppLight
(very) lightweight version of Jinja2 for C++
pytorch
Python wrappers for torch and lua
tf-coriander
OpenCL 1.2 implementation for Tensorflow
VeriGPU
OpenSource GPU, in Verilog, loosely based on RISC-V ISA
hughperkins's Repositories
hughperkins/Jinja2CppLight
(very) lightweight version of Jinja2 for C++
hughperkins/cpu-tutorial
Tutorial on building your own CPU, in Verilog
hughperkins/pub-prototyping
prototyping stuff
hughperkins/github-stars
get an email whenever someone stars your github repo :-)
hughperkins/verigpu-cuda-frontend
Front-end for VeriGPU, providing NVIDIA® CUDA™ compatibility, for compatibility purposes
hughperkins/AI-Geometry-Dash
hughperkins/react-browser-extension
A minimal example of a browser extension using React (with Hooks!)
hughperkins/vidgear
A High-performance cross-platform Video Processing Python framework powerpacked with unique trailblazing features :fire:
hughperkins/youtube-rl-demos
Scripts, code used in youtube demos
hughperkins/cbc-emecom
Code repository for Capacity, Bandwidth, and Compositionality in Emergent Language Learning (AAMAS 2020)
hughperkins/dockerfile-wizard
Use CircleCI to build custom Docker images with combinations of common languages/dependencies
hughperkins/DrQA
Reading Wikipedia to Answer Open-Domain Questions
hughperkins/EGG
EGG: Emergence of lanGuage in Games
hughperkins/FlapPyBird-youtube-rl
Fork of sourabhv's FlapPyBird, for doing RL
hughperkins/glslCanvas
Simple tool to load GLSL shaders on HTML Canvas using WebGL
hughperkins/higher
higher is a pytorch library allowing users to obtain higher order gradients over losses spanning training loops rather than individual training steps.
hughperkins/Hill-Climb-Racing-AI
Using neat to train an AI to play the classic hill climb racing game
hughperkins/iverilog
Icarus Verilog
hughperkins/l3
Learning with latent language
hughperkins/llvm-project
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.
hughperkins/NEAT-Template-JavaScript
I created a neat template to easily add neat to a game and this is it
hughperkins/notebook
Jupyter Interactive Notebook
hughperkins/PerlinNoiseMaker
Create images of Perlin noise that can be saved as files
hughperkins/ShapeWorld
hughperkins/SliceAndDice
ArraySlice<T> allows sophisticated slicing of multi-dimensional arrays without copying the underlying data
hughperkins/Solar-System
Simple solar system experiment
hughperkins/stable-baselines3
Fork of stable baselines3
hughperkins/Storm-The-House-Auto-Clicker
Lets click the shit out of storm the house
hughperkins/Tetris-AI-Javascript
hughperkins/texrel
Code for paper "TexRel: a Green Family of Datasets for Emergent Communications on Relations", Hugh Perkins, 2021 (https://arxiv.org/abs/2105.12804)