Error handling in SetActivity doesnt work
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GameParrot commented
when using SetActivity and checking if there is an error it says there was no error even if there was an error
To reproduce:
- Call client.Login
- Have it wait before setting the status
- After waiting it should call SetActivity with error handling
- Close discord before it sets the status
Observed result:
No error is detected even though setting the activity failed (write unix @->/run/user/1000/discord-ipc-0: write: broken pipe
in console)