hundredrabbits/Verreciel

Feedback: universe and location changes

Rezmason opened this issue · 1 comments

  • The Aitasla key goes to "Aitasla Aitasla", whereas the other portals go to "Loiqe Portal" (for instance)

  • Maybe iterate on the visual appearance of the map markers

  • We can easily remove the translucent XYZ axes from the spaceship model, if you want (Edit: already done, actually)

  • If we add a forehead port to the helmet, the console and hatch could use those

    • Otherwise, we need a solution to move the helmet-to-panel wires out of the way
  • Two shield types = two ways to progress in the game, neat

    • Any time there's two of something, a player may try to combine them
    • I didn't realize Mirror was a shield item till I saw "SHIELD" in the cargo console
  • "Dyson sphere" is cool, but not nearly as cool as "Extinguish", and they mismatch

    • "Extinguish" brings to mind a blacksmith quenching a sword, hell yeah
    • Is it anti-solarpunk if we make the thing that completes the stars, some kind of star eraser?
  • I suggest separating the [Mac trade location] into one [Mac location] and one [trade location]

    • The Icon currency seems unrelated to Meseta + Suveta
    • Maybe Senni Market?
    • Spaceship is a WRECK location; old Macintosh could be a RELIC location?
      • Could be a place where one of the music records is found
  • The player gets the Cyan Map and then immediately merges it with the red map

    • I think the player can figure out Opal Map for themselves, and feel gratified when it works

I'll try and implement all these, as they are all good suggestions : >