hunkim98/dotting

Change pixel world position to be (0,0) at pixel index {rowIndex: 0, columnIndex: 0}

Closed this issue · 1 comments

The current design sets the (0,0) to be the middle of the pixel grid. This can make things complicated when we implement multiplayer for Dotting. For instance, the Selected Area should change every time someone changes the dimension of the pixel grids. Plus, it is difficult for a user to associate the world position and the pixel grid with the current design. I will work on this issue!

Closing this PR since the branch has been merged