Pinned Repositories
ABSystem
Unity3D AssetBundle 打包与管理系统
Actors-Unity3d-Framework
Ease the pain of decoupling data from behaviors in Unity3d
Ari-RayTracing
A C++ global illumination renderer through unbiased Monte Carlo ray tracing
Awesome-Unity-Shader
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
Cat-PostProcessing
various post-processing effects for Unity
cocos2d-x
Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world.
cocos2d-x-docs
documentation of cocos2d-x
ColaFrameWork
ColaFrameWork 一个Unity客户端框架
CPURayTracer
Ray tracing app
EnhancedScrollView
Cool 3d scoll view for Unity(NGUI 3D UGUI support)
husheng0's Repositories
husheng0/GamePlay
Open-source, cross-platform, C++ game engine for creating 2D/3D games.
husheng0/myGameFramework
This is a game framework include client server and some tools.
husheng0/Post-processing-Demo
Demo for post-processing implement in Unity.
husheng0/RayTracingInVulkan
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
husheng0/SmallOfficeRayTracing
This repository contains a startup DXR project.
husheng0/Tracey
A 3d ray tracer in C++ (High School Project)
husheng0/anuraghazra
husheng0/com.unity.sharp-zip-lib
[Mirrored from UPM, without any changes. Maintained by Needle. Not affiliated with Unity Technologies.] 📦 A package that wraps SharpZipLib (https://github.com/icsharpcode/SharpZipLib) to be used inside Unity
husheng0/github-readme-stats
:zap: Dynamically generated stats for your github readmes
husheng0/InjectFix
InjectFix is a hot-fix solution library for Unity
husheng0/JiepengTan.github.io
github page repository
husheng0/LcokstepECS_Demo_Boid
Lockstep ECS demo
husheng0/Lockstep-Tutorial
帧同步 教程
husheng0/LockstepECS
Fast Lockstep ECS Framework
husheng0/LockstepECS_Document
husheng0/LockstepECSTutorial-Tank2D
husheng0/LockstepEngine
A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
husheng0/LoopScrollRect
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
husheng0/middleclass
Object-orientation for Lua
husheng0/myRendering
Ray tracing & software renderer.
husheng0/PostProcessing
Post Processing Stack
husheng0/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
husheng0/renderer
A shader-based software renderer written from scratch in C89
husheng0/SalviaRenderer
SALVIA is the rasterizer based software renderer. The goal of SALVIA is capacity of Direct3D 10+.
husheng0/ShaderForge
A Shader Editor for Unity
husheng0/texture_maker
A texture maker tool for unity.
husheng0/UniTask
Provides an efficient async/await integration to Unity.
husheng0/UnityCsReference
Unity C# reference source code
husheng0/UnityEngineExtension
UnityEngine Extension.
husheng0/UnityZip