No rendered content on Mac OS without `async` option for GLCanvas
SoKnight opened this issue · 0 comments
SoKnight commented
Describe the bug
JavaFX window has no rendered content on Mac OS with OpenGLFX.
Setting up async
option to true
fixes this problem:
new GLCanvas(LWJGLExecutor.LWJGL_MODULE, GLProfile.Core, false, 0, true /* set 'true' here */);
Environment:
- OS: Mac OS Sonoma 14.1.1 (Apple M1)
- openglfx version: 4.0.5