textures as a copy_down() task
mdsumner opened this issue · 0 comments
mdsumner commented
To be considered, from #90
This is actually a mode for copy_down
, e.g.
-
copy_down(x, BasicRaster)
- put values(BasicRaster) on 'x$vb[3, ]' via x$vb[1:2, ] -
copy_down(x, RasterBrick)
- put 3 layer brick values on$vb[1:3, ]
(because we have coords+z independent of the mesh structure, like a climate model mesh) -
copy_down(x, texture = RGBBrick)
- put texture(RGBBrick) on 'x$material$texture' via x$vb[1:2, ] and texcoords -
copy_down(x, texture = RGBBrick, cheat = TRUE)
- put colours RGB on $material$color
Put some thought into the argument logic, copy_down(x, z = brick, texture = TRUE/FALSE) for example