flexible navigation
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mdsumner commented
rgl scenes have a "centre-of-bbox" pivot point, you cannot set the pivot point by click (like you can in Google Earth)
I've asked about this, and I can see the customization ability is there but I can't make it work.
https://stat.ethz.ch/pipermail/r-devel/2015-November/072006.html
Caveat: I have no real expertise in 3D graphics, I know what I want but I don't know the lingo or the math.
Anyone know how to do it, or interested to explore together?
Another options is a VR mode, WASD so we can move around arbitrarily. These are very different modes, I don't know how many kinds of navigation model there are.
mdsumner commented
I think we'll get this via browser tools before anything happens for rgl (or the sun will explode)