readme is too wordy
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Drop the manifesto and complaining:
... geospatial is cool ... 3D is cool ... putting them together is a challenge ...
-
Convert geospatial objects to 3D with
as.mesh3d()
- works for matrix, raster, sf-polygons, sp-polygons, silicate-triangles -
Plot geospatial objects with
plot3d()
- works for matrix, raster, sf (any type), sp, trip, silicate -
Merge raster and vector with
as.mesh3d
- elevate polygons or lines with a raster dem -
Drape imagery onto raster or polygon surfaces with
as.mesh3d
-image_texture
argument -
Create any mesh above and reproject to any projection, including geocentric
-
Use
shade3d()
orplot3d()
orwire3d()
from the rgl package to plot anymesh3d
object created. (plot3d()
also calls the converters for non-mesh types, so we can quickly get a 3D scene from any spatial data) -
For developers: delve into the technical details, all code is as modular as possible and relies on basic workhorse packages that do one simple task ...
... etc.