zlib.h not found on windows (zig-12.0-dev)
marioparaschiv opened this issue · 0 comments
marioparaschiv commented
build.zig
const std = @import("std");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const lib = b.addStaticLibrary(.{
.name = "vanity-sniper",
.root_source_file = .{ .path = "src/root.zig" },
.target = target,
.optimize = optimize,
});
b.installArtifact(lib);
const exe = b.addExecutable(.{
.name = "vanity-sniper",
.root_source_file = .{ .path = "src/main.zig" },
.target = target,
.optimize = optimize,
});
const ws = b.dependency("ws", .{});
exe.linkLibrary(ws.artifact("ws"));
exe.addModule("ws", ws.module("ws"));
b.installArtifact(exe);
const run_cmd = b.addRunArtifact(exe);
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
const lib_unit_tests = b.addTest(.{
.root_source_file = .{ .path = "src/root.zig" },
.target = target,
.optimize = optimize,
});
const run_lib_unit_tests = b.addRunArtifact(lib_unit_tests);
const exe_unit_tests = b.addTest(.{
.root_source_file = .{ .path = "src/main.zig" },
.target = target,
.optimize = optimize,
});
const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests);
const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&run_lib_unit_tests.step);
test_step.dependOn(&run_exe_unit_tests.step);
}
build.zig.zon
.{
.name = "vanity-sniper",
.version = "0.0.0",
.dependencies = .{
.ws = .{ .path = "lib/ws" },
},
.paths = .{
"src",
},
}