ianpatt/skse64

Could you please make a new release with the trampoline patch?

Closed this issue · 5 comments

I am one of quite a few SkyrimSE players running the game on Linux instead of Windows using wine/proton and have been forced to use a version of SKSE64 not from skse.silverlock.org for quite a few months because of an issue with some "trampoline" code that causes SKSE64 to crash on launch. (Edit: On second thought, I think it instead continued executing the game but without SKSE64 so getskseversion and mods stopped working)

As far as I have been told, this bug has already been fixed by you many months ago (4a1e121) but ever since you committed that bugfix there has not been a new release so lots of players were either forced to stay with version 2.0.17 or use a custom build by the author of a popular Proton fork with said patch.

Sadly, not everyone got the news about that custom build and are still running into those issues because of it, so I want to ask if you could release a new official version in the not too distant future with that fix (and ideally the other improvements you have been working on since 2.0.19). Are there any plans for new releases of SKSE64 for SkyrimSE in the next weeks/months?

What I know about this topic I got from these ProtonGE release notes (there's a section regarding SKSE64 compatibility including an explanation): https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/6.1-GE-1

Can you do the same for fallout 4?

I have installed 2.0.20 and will try it out soon. Thanks!

Out of curiosity: Do you intend to use the GitHub releases for new versions in the future? Do you intend to upload the new version to skse.silverlock.org? I have always been taught that the only legit place for downloading SKSE is skse.silverlock.org so I would like to know where people should look for the latest SKSE version/download going forward.

@ianpatt

Just noticed that the new version is on skse.silverlock.org - it's just hidden in the archive section and not linked to on the webpage itself.

The line linking to the "current" version from the main page still refers to 2.0.19:

Current SE build 2.0.19 (runtime 1.5.97): 7z archive

Edit: This has been resolved. Thanks!

cirk2 commented

@ianpatt can that path also be applied to the sksevr build? I would build it for myself, but can not figure out how to build for skyrim vr.