icculus/mojosetup

Download rate is flakey...

Opened this issue · 0 comments

This bug report was migrated from our old Bugzilla tracker.

Reported in version: unspecified
Reported for operating system, platform: All, All

Comments on the original bug report:

On 2007-05-27 14:23:55 -0400, Ryan C. Gordon wrote:

The download rate is calculated by total bytes received since last callback that was more than 1000 ticks ago, and called bytes-per-second...so small variations in the scheduler can make the download speed appear to jump dramatically, depending how many ticks over 1000 we are when we do the calculation.

Fix that.

--ryan.