It's very easy to get stuck on non-enemy sprites
potatolain opened this issue · 2 comments
potatolain commented
Sprites such as NPCs and doors have weird collisions with players - they work, but you can get stuck on the player, such that you have to move backwards to continue movement, rather than going left and right.
potatolain commented
This came up in Depths on a much bigger scale, where the player actually got completely stuck between two sprites, which was rather challenging to recover from.
This really needs a fix, though it looks like rewriting sprite (or all) collisions might be required.
potatolain commented
Finally fixed in 2.0