An index of example repositories for Phaser projects in CMPM 120.
A randomized text adventure "game" demonstrating Phaser 3 Scene management
Phaser 3 project demonstrating multiple asset types supported by Phaser.
A simple example illustrating Phaser 3 Arcade Physics Bodies
Phaser 3 project demonstrating camera features
A Phaser 3 example to help you spark joy by cleaning up round objects
Simple "teletext-style" dialog example that reads from a JSON file
Phaser 3 Finite State Machines
Demonstrating a handful of Phaser Keyboard events and objects
Phaser 3 Tilemap Examples
Exploring various forms of movement in Phaser 3
Paddle Parkour P3, an endless dodger, ported to Phaser 3
Phaser 3 particle effects demos.
Phaser 3 scrolling style demos of "snap" scrolling (eg, Adventure) and "slideshow" scrolling (eg, Legend of Zelda)
Elementary state machine with liquid/solid/gas states & transitions
Physics-based, sinusoidal movement using a tween counter in Phaser 3
Demonstrates Phaser 3 Arcade Physics colliders, circles and compound bodies
Some basic Phaser 3 input listener examples.
Various Phaser 3 utilities that don't fit in other repositories.
Phaser 3 Tween examples demonstrating tweens, timelines, callbacks, easing equations, and number counters.