Is a framebuffer with an invalid attachment invalid or incomplete?
asajeffrey opened this issue · 8 comments
Outside an rAF, the webgl textures associated with a layer are invalid (https://immersive-web.github.io/layers/#xrwebglsubimagetype). If such a texture is attached to a framebuffer, then what is its state outside an rAF? Also invalid? Or incomplete? Or...?
And it's the content's responsibility to reattach them at the next rAF?
And it's the content's responsibility to reattach them at the next rAF?
Yes
Okay, what about if the texture is bound with gl.bindTexture
?
I believe so.
Do you want to take a stab at writing down the behavior? We could also work on it together.
Can do.
Unsurprisingly, the recent announcements from Mozilla have derailed this. I will probably have a bit more free time in a bit, but right now I'm afraid I'm running round like a headless chicken.