16x8 8bpp tiles appear to crash the emulator
Yazwh0 opened this issue · 2 comments
Yazwh0 commented
indigodarkwolf commented
In the example program there, the first operation is a jmp ($FFFC)
, which is attempting to jump to the address in $04:$FFFC (bank 4 because it's in the BASIC interpreter). The address happens to be $FFFF, which is what it's setting the program counter to, and that's triggering the emulator's "system crash" logic, which attempts to create a dump file and then exits the emulator entirely.
indigodarkwolf commented
So it sounds like removing that instruction fixes the issue? Closing for now, if it turns out I was wrong then feel free to re-open.