Random events
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Random events system. Random event is something that can happen randomly in
any given turn. Only one event can happen per turn. Some ideas for events:
- raise awareness
- priest took 1-3 virgins for a ritual
- player loses control of a node
- rare: node stops being a generator/becomes a generator
- node produces x2/x0.5 resources for next X turns
- all nodes cost x2 to gain for next X turns
- someone wants to buy virgins for bribery points from you/wants to sell
you virgins for bribery points
- if there are many virgins at the start of turn already there's a chance
for some of them to die or be defiled by the impatient neophytes - which
are then run away with them and stop being yours
- theme: people abduction
- theme: cult sabotage
- theme: swapping people with cultists
- paralyzed for some turns cult may offer to join the strongest cult
Original issue reported on code.google.com by starinfi...@gmail.com
on 6 Jun 2010 at 10:53