infogulch/pyspades

[arena] displays way more kills than are possible [moved]

infogulch opened this issue · 0 comments

This is Issue 268 moved from a Google Code project.
Added by 2012-07-15T04:37:15.000Z by infogu...@gmail.com.
Please review that bug for more context and additional comments, but update this bug.

Original labels: Type-Defect, Priority-Medium

Original description

* What steps will reproduce the problem?
Join an arena server _after the first match_, and after the server has gone through several maps.
Hold tab to see kills.

* What is the expected output? What do you see instead?
Expect to see the usual kill count for players. Max around 100.

Instead, I see a ton of crazy high kill counts. 15 people with > 150 kills, which is not even possible in arena.

* Revision
Current aloha.pk server.

* Additional Info
This is probably a side effect of how kill counts aren't cleared internally between map changes.