Implement movement of hit blocks
Closed this issue · 4 comments
inticoy commented
Blocks that moves
- Item Blocks (if it is not collected)
- normal blocks in the sky
inticoy commented
hit block first change in to collected item block, and go up 5 pixels, down 5 pixels.
inticoy commented
Make Collectible List
struct collectible
{
t_bool is_collected;
long long frame_collected;
}
inticoy commented
- save exact position in collectible struct
- or save just frame and draw it in draw_collectibles
inticoy commented
remove item blocks