Add option to skip wrapped phase processing over water given some water mask
scottstanie opened this issue · 0 comments
scottstanie commented
Doesn't need to be the default, but we could save a bunch of time on some island frames if we conservatively skipped processing the ocean regions. I believe there are some frames where there's just one tiny land part that intersected a frame boundary:
- We would need to get a reliable water mask, turn it into a polygon with
gdal_polyonize