Island detection
GrishaPortnikov opened this issue · 0 comments
GrishaPortnikov commented
Hi,
I use Router.TryCheckConnectivity
method to detect points on islands (if points are forward and backward disconnected).
As far as I understood the island detection logic determines potential points on islands because it uses a radius.
That's why I've decided to build routes with potential points on islands and some known point to be sure they are really on islands.
But, in all my tests, I didn't get any successful route with points on islands.
Is my assumption about potential points on islands correct or I misunderstood something?
Thank you in advance