Mesh::getRadius() Always returns Zero
factorydefault opened this issue · 1 comments
factorydefault commented
Changes to Mesh::getRadius() within a9b5d1e cause a repeated comparison of the length of an unassigned Vector3 vec:
Polycode/Core/Contents/Source/PolyMesh.cpp
Lines 92 to 103 in 37a40fe
fodinabor commented
is fixed in goodbye_cmake