Alpha channel not kept when creating a new iro Color object based on an existing one
Asmor opened this issue · 1 comments
Asmor commented
In the screenshot below, foo
is an iro Color object created by passing in the string rgba(0,0,0,0)
. foo
's alpha channel is correctly set to 0. bar
is an iro Color object created by passing in foo
. 'bar`'s alpha channel is 1.
Here's another screenshot demonstrating that the color channels are being copied correctly, it's only the alpha channel having the issue.
I can also confirm the issue is not unique to objects created with rgba strings; I had the same results using e.g. #ffffff00
.
jaames commented
sorry for the wait on both of these! should be fixed now :)