jackeri's Stars
sethsandaru/vue-form-builder
Super Form Builder built on top of Vue with Drag & Drop functionality, savable-form-schema and easy to maintain/upgrade your form.
deviceplug/btleplug
Rust Cross-Platform Host-Side Bluetooth LE Access Library
google/draco
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
azsn/gllabel
GPU Vector Text Rendering (WIP)
cormac-obrien/richter
A modern Quake engine.
andy-lee-eng/d3fc-webgl
maandree/libkeccak
[Basically feature complete] Keccak-family hashing library
nplab/DTLS-Examples
Examples for DTLS via SCTP and UDP using OpenSSL
thecybermind/qmmvm
QMMVM is a .qvm (Quake3 Virtual Machine) interpreter that the beta version of QMM loaded as the mod DLL. This functionality is integrated into the newer QMM
bellard/quickjs
Public repository of the QuickJS Javascript Engine.
w23/xash3d-fwgs
Vulkan Ray Tracing fork of Xash3D FWGS engine. Intended to be merged into master at some point in the future.
ands/lightmapper
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
MaciejSzybiak/q2unity
An attempt to bring Quake II movement physics to Unity engine.
yksz/c-logger
A simple logging library for C/C++
rxi/log.c
A simple logging library implemented in C99
HardySimpson/zlog
A reliable, high-performance, thread safe, flexsible, clear-model, pure C logging library.
falk-werner/zipsign
Sign and verify ZIP archives
googleforgames/open-match
Flexible, extensible, and scalable video game matchmaking.
DLTcollab/sse2neon
A translator from Intel SSE intrinsics to Arm/Aarch64 NEON implementation
recast4j/recast4j
Java Port of Recast & Detour navigation mesh toolset
Admer456/burektech2
Fork of RBDoom3-BFG for my games, aiming to be a base for immersive retro shooters. Status: inactive for now
Admer456/ioq3-burek
Specialised idTech 3 fork for my games. Status: inactive
abrandoned/murmur2
Murmur2 Hashes in ansi C
floooh/sokol
minimal cross-platform standalone C headers
MrFrenik/gunslinger
C99, header-only framework for games and multimedia applications
orangeduck/Corange
Pure C Game Engine
ArthurSonzogni/FTXUI
:computer: C++ Functional Terminal User Interface. :heart:
nemequ/munit
µnit is a small testing framework for C
forrestthewoods/lib_fts
single-file public domain libraries
wren-lang/wren
The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.