Find a bug when SDL_WINDOWEVENT_MINIMIZED the gpu flash is overflow.
Opened this issue · 0 comments
superowner commented
I just set
if (e.window.event == SDL_WINDOWEVENT_MINIMIZED)
{
cef_renderer_flag = false;
}
else if (e.window.event == SDL_WINDOWEVENT_RESTORED)
{
cef_renderer_flag = true;
}...
...
if (!cef_renderer_flag)
{
SDL_Delay(100);
continue;
}
then it's OK!