jan-van-bergen's Stars
mitsuba-renderer/mitsuba3
Mitsuba 3: A Retargetable Forward and Inverse Renderer
alecjacobson/common-3d-test-models
Repository containing common 3D test models in original format with original source if known and obj mesh
cadenji/foolrenderer
A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
rgl-epfl/differentiable-sdf-rendering
Source code for "Differentiable Signed Distance Function Rendering" (Siggraph 2022)
Pjbomb2/TrueTrace-Unity-Pathtracer
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
steaklive/EveryRay-Rendering-Engine
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
thisistherk/fast_obj
Fast C OBJ parser
sebbbi/perftest
GPU texture/buffer performance tester
DragonJoker/Castor3D
Multi-OS 3D engine.
neil3d/50YearsOfRayTracing
以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。
DQLin/ReSTIR_PT
Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"
knightcrawler25/Optix-PathTracer
Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine
SergeyMakeev/slot_map
A slot map is a high-performance associative container with persistent unique 32/64 bit keys to access stored values.
owl-project/owl
repi/shadertoy-browser
Shadertoy browser & viewer for Mac built in Rust
iOrange/bcdec
Small header-only C library to decompress any BC compressed image
JuanDiegoMontoya/Fwog
Froggy OpenGL Engoodener
Try/Tempest
API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.
eugenedeon/hitchhikersscatter
Codebase to accompany the book: A Hitchhiker’s Guide to Multiple Scattering
zhiwei-c/Monte-Carlo-Path-Tracing
A simple Monte Carlo path tracer based on assignment 7 of GAMES101 originally, accelerated by C++ multithreading or CUDA.
Wunkolo/Vulkanator
An Adobe After Effects sample project with Vulkan GPU acceleration
iRath96/ears
Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)
Cewein/nerv_pathtracer
a pathtracer with physically based rendering in mind
ChaosGroup/microsurface-transformations
Derivation and numerical validation for the paper "Microsurface Transformations" (EGSR 2022) by Asen Atanasov, Vladimir Koylazov, Rossen Dimov and Alexander Wilkie
limepixl/pathtracer
A work in progress unidirectional pathtracer implementing light transport techniques, for the purpose of rendering complex scenes with physically-based materials.
PhilipPragerUrbina/DOGERAY2
CUDA path tracing from scratch! DOGERAY2 is an unbiased somewhat-interactive GPU path tracer written in CUDA C++ that opens GLTF 2.0 files.
zbendefy/Julia4D
4D Julia set renderer
HugoPeters1024/padvinder
sivansh11/bvh
This is a DIY BVH implimentation
Altair200333/Mixer3D
3D engine on OpenGL with custom CPU/GPU raytracer