Issues
- 1
- 6
- 2
Fails to build using lld
#156 opened - 3
Fails to build with the new allocator system
#153 opened - 1
Docker image got deleted
#152 opened - 2
Rebase steed on top of rust/libstd
#151 opened - 0
Spawned commands should inherit environment
#146 opened - 2
Non-aborting panic
#144 opened - 1
- 6
Build failed with newest nightly
#138 opened - 4
Segfault on ButReader::new
#137 opened - 4
Link error
#136 opened - 0
Implement `Drop` for `sys::thread::Thread`
#134 opened - 0
Implement `sys::os::page_size`
#133 opened - 0
Implement stack overflow handler
#132 opened - 2
Don't leak thread stack on exit
#131 opened - 0
- 0
- 0
Add thread guard to new threads
#128 opened - 0
- 0
- 0
add synchronization to env::args
#124 opened - 0
segfault on powerpc during startup
#123 opened - 0
implement `sync::mpsc::channel`
#117 opened - 1
- 9
fix unit tests
#115 opened - 0
Pick a default allocator
#114 opened - 0
test `#[bench]`marks
#113 opened - 6
implement net::lookup_host
#101 opened - 0
Fix `process::abort`
#99 opened - 2
Allow offline compilation
#97 opened - 4
can't find crate for core_rand
#96 opened - 3
- 1
- 1
- 10
How to test on real hardware?
#77 opened - 1
re-enable debug-assertions
#73 opened - 1
- 0
powerpc64le broken
#67 opened - 0
implement std::sync::Once
#63 opened - 4
compiling *ring*
#62 opened - 2
- 2
Use custom targets
#53 opened - 4
Does Android count as Linux for steed?
#52 opened - 2
Other operating systems?
#51 opened - 2
Document the boostrapping strategy
#50 opened - 15
Implement Rust getrandom syscall wrapper
#49 opened - 0
- 8
Fate of `last_os_error`
#44 opened - 1