Bitmap too large to be uploaded into a texture
terryyhl opened this issue · 2 comments
terryyhl commented
Bitmap too large to be uploaded into a texture
Francesco80 commented
01-14 04:08:59.726 6191-6223/com.example.android.justjava W/OpenGLRenderer: Bitmap too large to be uploaded into a texture (6432x4893, max=4096x4096) ??
how to resolve this ?
wanghuizzz commented
You can close the hardware acceleration to suppot the large bitmap.
But the correct method to display large bitmap is using BitmapRegionDecoder or other Methods.