jasonrohrer
Since 2004, I have designed, programmed, and released 18 games, including Passage, Sleep Is Death, and The Castle Doctrine. Working on One Hour One Life.
New Hampshire, USA
Pinned Repositories
AnotherPlanetData
CastleDoctrine
minorGems
OneLife
a multiplayer survival game of parenting and civilization building
OneLifeData7
data files for the game One Hour One Life
OneLifeGraphicsMasters
Source graphics files for One Hour One Life.
Passage
a video game
SleepIsDeath
a storytelling game for two players
SpontaneousPresentation
A tool for giving on-the-spot non-linear presentations with visuals
wallClockProfiler
A wall-clock stack-sampling profiler that actually works
jasonrohrer's Repositories
jasonrohrer/SpontaneousPresentation
A tool for giving on-the-spot non-linear presentations with visuals
jasonrohrer/DiamondTrust
jasonrohrer/GameDesignSketchbook
A monthly series of game prototypes commissioned by The Escapist
jasonrohrer/Cultivation
a game about a community of gardeners growing food for themselves in a shared space
jasonrohrer/DiamondTrustMusicMasters
Source music files by Tom Bailey for Diamond Trust of London
jasonrohrer/OneLifeData7_trailer1
Fork of One Hour One Life data where extra trailer data will be added (to avoid adding data bloat to the main game data repo).
jasonrohrer/Primrose_noHistory
a compelling tile-placement puzzle game (this version of the repository is missing the old CVS history)
jasonrohrer/tinySockets
Simple single-file C wrapper code for non-blocking, thread-free sockets on Linux.
jasonrohrer/Transcend
a retro-style, abstract, 2D shooter
jasonrohrer/fluxbb
FluxBB is a fast, light, user-friendly forum application for your website.
jasonrohrer/Gravitation
a video game about mania, melancholia, and the creative process
jasonrohrer/mgTEST
jasonrohrer/miniz
miniz: Single C source file zlib-replacement library, originally from code.google.com/p/miniz
jasonrohrer/StarFacerData
jasonrohrer/TestImport