jasonwebb/unity-space-colonization
Unity implementation of the space colonization algorithm to generate organic branching structures.
C#
Issues
- 1
Average performance
#8 opened by MoritzSkowronski - 0
Implement obstacles
#7 opened by jasonwebb - 0
Implementing bounding shapes
#6 opened by jasonwebb - 0
- 0
- 0
Make main branches more continuous
#3 opened by jasonwebb - 0
Implement closed venation
#2 opened by jasonwebb - 0
Implement custom Inspector UI
#1 opened by jasonwebb