Feature request: Allow user to rotate the primitive
raindropsfromsky opened this issue · 1 comments
raindropsfromsky commented
Now we can scale some primitives, and we can move all primitives. But we cannot rotate them in an intuitive way:
- The rectangle can be rotated jerkily, with multiple keystrokes of R key.
- The regular polygons (derived from the circle) cannot be rotated.
- A polyline cannot be rotated.
Desired:
Let the user rotate the primitive like the rest of the Blender:
- By dragging the mouse
- If the CTRL/SHFT key is pressed while dragging the mouse, modify the rotation behavior.
Note that the center of rotation does not have to be set: The user can always drag the rotated object to the correct place he wants.
jayanam commented
Will think about 1-3.