jglim/gunbound-server

Room Join Packet (0x2111): Unknown bytes after game settings

jglim opened this issue · 0 comments

jglim commented

client_join_request.extend(bytes.fromhex("FF FF FF FF FF FF FF FF")) # 4x WORDs?

The first FFFF (uint16) is the room's consumable item lock status, where FFFF enables all items. If the host locks any items, any new players joining the room will not be aware of the existing consumable item lock state. The consumable item lock status is set by the room keybearer using 0x3102 SVC_ROOM_CHANGE_USEITEM.

The remaining FFFF FFFF FFFF are still unknown.