Room Join Packet (0x2111): Unknown bytes after game settings
jglim opened this issue · 0 comments
jglim commented
gunbound-server/GunBoundServer/gameserver.py
Line 1043 in 46af0e7
The first FFFF
(uint16) is the room's consumable item lock status, where FFFF
enables all items. If the host locks any items, any new players joining the room will not be aware of the existing consumable item lock state. The consumable item lock status is set by the room keybearer using 0x3102
SVC_ROOM_CHANGE_USEITEM.
The remaining FFFF FFFF FFFF
are still unknown.