jiannanya's Stars
apitrace/apitrace
Tools for tracing OpenGL, Direct3D, and other graphics APIs
KDAB/kuesa
Professional 3D asset creation and integration workflow for Qt
google/breakpad
Mirror of Google Breakpad project
buzzySmile/qBreakpad
Cross-platform Qt crash handler, implemented as wrapper around google-breakpad
chromium/crashpad
A crash-reporting system
prusa3d/PrusaSlicer
G-code generator for 3D printers (RepRap, Makerbot, Ultimaker etc.)
DragonJoker/Castor3D
Multi-OS 3D engine.
Ocead/reflection
A single-include library for reflection in C++ programs
microsoft/vscode-cpptools
Official repository for the Microsoft C/C++ extension for VS Code.
polymonster/pmtech
Lightweight, multi-platform, data-oriented game engine.
jbeder/yaml-cpp
A YAML parser and emitter in C++
jslee02/awesome-entity-component-system
:sunglasses: A curated list of Entity-Component-System (ECS) libraries and resources
wolfpld/tracy
Frame profiler
alecthomas/entityx
EntityX - A fast, type-safe C++ Entity-Component system
damdoy/opengl_examples
Collection of examples for OpenGL: Perlin noise, ambient occlusion, shadow mapping, water reflection and others
bombomby/optick
C++ Profiler For Games
mobius3/tweeny
A modern C++ tweening library
alicevision/Meshroom
3D Reconstruction Software
inexorgame/vulkan-renderer
A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
g-truc/glm
OpenGL Mathematics (GLM)
mattdesl/glsl-fxaa
FXAA implementation for glslify in WebGL
ArthurSonzogni/FTXUI
:computer: C++ Functional Terminal User Interface. :heart:
QianMo/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
glfw/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
me115/design_patterns
图说设计模式
KhronosGroup/Vulkan-Guide
One stop shop for getting started with the Vulkan API
microsoft/STL
MSVC's implementation of the C++ Standard Library.
KhronosGroup/Vulkan-Samples
One stop solution for all Vulkan samples
RayTracing/raytracing.github.io
Main Web Site (Online Books)
CesiumGS/webglreport
A web page that reports a browser's WebGL capabilities, including supported extensions and implementation specific capabilities, such as the maximum number of texture units.