SkinFiles Folder Empty
Varache opened this issue · 17 comments
Hello,
First, thank you for this great work! It's impressive.
I installed MIB1 TOOLBOX and run dump_all script but I don't have any data in the SkinFiles folder.
Is there a specific procedure?
Thank you in advance
It will not dump to SkinFiles but to the dump folder.
Ahh, it's Audi, I see... Audi has a slightly different folder structure. I'll make a script that writes the entire folder tree to SD, that makes it easier for me and others to write scripts
Yes it's AUDI.
Thank you so much!
👍
No problem!
I added a quick and dirty dirlisting script in the latest commit. Can you try it?
The script will probably never end, unless you unplug the SD-card, but it will write the output of ls to the SD-card.
OK, I try tomorrow when I'm in the car. Thank you!
hmmmm strange... that's really weird
Hello,
I tried to comment out the cd / line and the script starts.
I got the dirlisting.txt file.
I hope it is what you expected.
Thank you.
The file will be accessible at the following address: http://dl.free.fr/tn9nAbWUN
Hello,
In the attached file I do not find a resource folder, nor any * .mif files.
Could you just guide me? That I try to do things.
Thank you in advance.
Yes, the kanzi files are the archives where Audi keeps the graphics. The 2nd picture is the texture map they use on 3d models of the car.
Thank you for the information.
Are these the files I need to modify?Or should I look elsewhere?
Thank you in advance
Hey @Varache, how did you unpack the kzb file with dragon unpacker? It doesn't seem to work on my end with v5.7.0 Beta.
I copied content.kzb
from the /mnt/app/eso/
directory.
The script has an incorrect path for the skinfiles for Audi, on K1549 (latest MIB 1 High firmware), the folder Resources
doesn't exist. All the skinfiles are placed directly in the lsd
folder.
Creating a dirlist takes a very long time, I let it run for 30 minutes and the .txt file is 178mb in size. I just cut it off eventually.
I compressed the file as 7z and put it in a zip to upload it here. Use 7-zip (or another tool that can extract .7z
and .zip
) to extract the archive.
dirlisting_MHIG_EU_AU_K1549_Incomplete
I extracted the files, apparently I had to select format options in the unpacker software.
I don't really think that the content.kzb
file is too useful, unless the dragon unpacker can't fully unpack the images. All I found are textures for the cabrio (as shared above) and some PHEV pictures (besides UI stuff). I'm looking for the actual texture of the car you see in the car settings (for me that'll be a sedan).
I've seen the 3D model replacements on the MIB2 units, just wondering how to do that on MIB1 (but first I'm only interested in texture modding).