Triangulation issue: extra triangles in certain sectors
Closed this issue · 3 comments
jmickle66666666 commented
Examples:
DOOM2 MAP02 Sector 11
DOOM2 MAP03 Sector 15
An extra triangle is getting created in some sectors. This triangle is reversed, and will not be shown unless looking at the map from above or below. I'm putting it here as a minor issue as (I believe) it has no player impact on the generation of the level currently, but should be fixed.
jmickle66666666 commented
I think this issue is breaking triangulation in some levels.
jmickle66666666 commented
Latest commit has made the issue appear on Doom 2 MAP01 Sector 1
jmickle66666666 commented
i think this has been fixed in my triangulation implementation