Switches don't always reflect correct state in Ultimate Doom
Closed this issue · 1 comments
GoogleCodeExporter commented
While playing Ultimate Doom, I noticed that sometimes switches do not show the
correct state. You might activate a switch, but it does not visually show or
audibly signal that it has been switched on/off. Not sure if this is also an
issue in Doom 2 or the other supported game versions.
Original issue reported on code.google.com by jnmarti...@gmail.com
on 30 Oct 2014 at 5:58
jnmartin84 commented
dont care