jojobear13/shinpokered

Request: All Trees Permanently Get Cut

Opened this issue · 1 comments

I added a tutorial a while ago for being able to permanently cut trees in pokered. I figure it would be good in shinpokered since there's no logical reason to need to re-cut a tree that already got cut. They don't regrow that fast.

Is your feature request related to a game-play problem?
I don't like cutting a tree, leaving the map, coming back a second later, and seeing it pop back into existence.

Describe the feature you would like
You can follow this tutorial.

Additional context
cuttree

I saw you used by bag sorting logic, so I wanted to share this one as well.

Hey, did you have any thoughts on this addition?